Re: A85: Daedulus


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Re: A85: Daedulus



gameboy port? is it faster? better graphics? and how do you test such a
thing on a gameboy?

On Thu, 18 Sep 1997, Sam Davies wrote:

> Greg Gilbert wrote:
> 
> > Has Daedulus been canceled, or is still in the works?
> 
> Well... we are currently making a GameBoy port... but we're having
> trouble finding a company to market and sell the game for us :(  But we
> have made a lot of optimizations on the GameBoy port, and I think we
> will soon just port it back to Usgard...  but it still may be a while
> (sorry for the wait, everyone...)
>     Sam
> 
> --
> Sam Davies <sdavies@mail.trilogy.net>
> 
> 


				Biya! =)

                         .       .     .    
                     .    .   .             .
              .    .                            .     .
          .                     Will Stokes                .
      .             wstokes@vertex.ucls.uchicago.edu           .
    .                   wstokes@geocities.com                       .
      .  http://www.geocities.com/SiliconValley/Pines/7360/will.htm    .
       .                                                             .
      .                                                               .
       .   http://www.geocities.com/SiliconValley/Pines/7360/      .
        .    .           (The TI-85 Calc. Center)               .
          .                                                      .
               .               .                     .       .
                  .         .    .       .    .    .   .   .
                     .   .          .   .       .       .
                       . 


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