Re: LZ: optimizing zshell programs for turbo calcs


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Re: LZ: optimizing zshell programs for turbo calcs



Yes, I believe someone mentioned this a while ago, and the general
concensus was:  Speed up your TI, and it's your responsability; make a
hardware switch.


becker wrote:
> 
> I asked this a while ago but never got answered:
> Is anyone making or modifying zshell games to make use of turboed
> calculators?  I was also wondering if maybe in zshell 4.5, you could
> have a software switch to optimize the turboed versions, so that they a
> program will run fast when it needs to and slow when it doesn't??
> 
> take, for instance XC1701, when there are a lot of enemies on screen it
> goes really slow, then speeds up when there are fewer. isn't there some
> way of making zshell even this out? or does it have to be dome within
> the code???  What's the point of turboing a calc if 90% of the stuff
> runs too fast??
> 
> just an idea...
> 
> -Chris


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; Max Mansour  // mail : mmansour@gis.net
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; 
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</pre>


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