Re: LZ: NASR


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Re: LZ: NASR



At 01:55 PM 8/19/96 -0400, you wrote:
>
>
>On Mon, 19 Aug 1996, Jingyang Xu wrote:
>> 
>> Yeah, thought about that, but the sprite table is so HUGE, it'd take at 
>> least 3K to duplicate them. If that's the case, I could probably only fit 
>> 3 or 4 characters in 28K!
>> 
>
>Maybe you could have it precalculate the reversals for ONLY the two chars 
>that would be fighting... so you could save space....  You would only 
>need an extra 6k then..... Still quite a bit.... It'll be worth it for 
>street fighter though :)
>
>-Andy
>
>
Yeah, but to precalculate that I'd need the sprite reversal routine too.


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