Re: LZ: Mazemania and delay


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Re: LZ: Mazemania and delay



On Mon, 15 Jul 1996, Carl Wang wrote:


> First, does anyone know how to contact the author of Mazemania?  I tried
> to e-mail him but his addess was bad or something.  I would also like a
> working version of Mazemania because all the versions I've downloaded
> were bad.  Second, how do you do delays in asm.  I tried NOP but it took
> about 3 billion of them to get it to pause for 1 second.  Well, thanks
> yet again!
 
The simple way is to have a small subroutine that loops.  You call it
with a to indicate how many times it loops.  The subroutine can use that
as a counter.  If you need long delays like a second, you probably need
a nested loop.


Barry


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