[A83] Re: Tilemap


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[A83] Re: Tilemap




Yeah, that one's even better. but eh, its 23:15 at my TZ ;-)

You might want to try "call delay" after the bcall(_grbufcpy) though...

--Peter-Martijn
 
> Well, sure..... insert put a "call delay" into all the left, up, right and 
> down labels, directly under the label name. Then put this routine anywhere 
> near the end of your code.
> 
> delay:
>   ld b,10    ; change 10 to another number to delay longer
>   ei
> delay2:
>   halt
>   djnz delay2
>   ret 
> 
> Joel Seglistien gave me this a while ago, when I asked the same general 
> question.
> 
> darkfire139@aol.com
> 
> In a message dated 10/15/2001 5:05:02 PM Eastern Daylight Time, 
> nickps1@hotmail.com writes:
> 
> 
> > I was wondering if you could tell me how to control the speed at which the 
> > tilemap scrolls. Here is an example; I want to make make the Tilemap scroll 
> > slower. If you know how to do this could you please help me? Also it would 
> > be nice if you could give some example code maybe that I could use in the 
> > tilemap routine that you already posted. Well, Thanks A lot!
> 
> 
> 
> 





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