[A83] Re: Shading (OT fastcopy)


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[A83] Re: Shading (OT fastcopy)




Crashman's tilemap routine is a good example of this (though it was=20
actually my idea :)=20

It is much faster than anything similiar on the 82 style calcs, because i=
t=20
does all the rendering while most programs sit idle.

What useful work does ionfastcopy do?

> And, you don't have to just waste cycles in the delay, if you look at t=
he=20
> ionfastcopy, it does useful work in the delay between the out:s too.




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