[A83] Re: Apps: part II


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[A83] Re: Apps: part II




You have Elements confused with the game. My Elements is a science program.

--
Michael Vincent
Detached Solutions - www.detacheds.com
--
Senior Vice-President/Chief Software Architect
Radical Software - www.radicalsoft.org

----- Original Message -----
From: "Dan Weiss" <dwedit@hotmail.com>
To: <assembly-83@lists.ticalc.org>
Sent: Saturday, June 23, 2001 3:18 PM
Subject: [A83] Re: Apps: part II


>
> Either:
> 20 frames of automatic animation for every object
>
> or
>
> Animation for the tile screen, and include contrast changer and contact
info
>
> or
>
> Add mini fast tunnel + knight moves + IceClimb
>
>
> >From: "Michael Vincent" <hookman@worldnet.att.net>
> >Reply-To: assembly-83@lists.ticalc.org
> >To: <assembly-83@lists.ticalc.org>
> >Subject: [A83] Re: Apps: part II
> >Date: Sat, 23 Jun 2001 13:47:17 -0700
> >
> >
> >I have 2817 bytes remaining in the app version of Elements. Any
suggestions
> >on how to use it?
> >
> >--
> >Michael Vincent
> >Detached Solutions - www.detacheds.com
> >--
> >Senior Vice-President/Chief Software Architect
> >Radical Software - www.radicalsoft.org
> >
> >----- Original Message -----
> >From: "Ronald Teune" <rtwolf@gmx.net>
> >To: <assembly-83@lists.ticalc.org>
> >Sent: Friday, June 22, 2001 11:12 AM
> >Subject: [A83] Re: Apps: part II
> >
> >
> > >
> > > Ah! You made elements! Great program! Wouldn't it be possible to
convert
> >it
> > > to an app? If possible together with another program to don't waste
that
> > > 3000 kb.
> > >
> > > >I prefer TASM over ZDS though. There are subtle differences I
wouldn't
> >want
> > > >to live with. My reasoning is, if I've used TASM for years, and it
> >works,
> > > >why switch?
> > > >
> > > >--
> > > >Michael Vincent
> > > >Detached Solutions - www.detacheds.com
> > > >--
> > > >Senior Vice-President/Chief Software Architect
> > > >Radical Software - www.radicalsoft.org
> > > >
> > > >----- Original Message -----
> > > >From: "Dan Englender" <dan@calc.org>
> > > >To: <assembly-83@lists.ticalc.org>
> > > >Sent: Wednesday, June 20, 2001 5:25 PM
> > > >Subject: [A83] Re: Apps: part II
> > > >
> > > >
> > > >>
> > > >> Yes, you could write the source in notepad, and use TASM to
compile.
> >I
> > > >> strongly suggest (assuming you're running windows) trying out ZDS
for
> > > >> application development, but you don't have to use it.  A
> >ti83plus.inc
> > > >file
> > > >> that's usable with TASM is included in the MirageOS zip file  (TI's
> >is
> > > >> formatted for ZDS).
> > > >>
> > > >> Technically the calc doesn't skip all 128 bytes, it'll start
running
> >code
> > > >> somewhere in the middle of that pad of zeros (I don't remember
where
> > > >> exactly), but it doesn't matter as they're nops.
> > > >>
> > > >> In terms of what messes up on the Silver Edition, more or less, if
> >you
> > > >don't
> > > >> turn on the "fast mode" of the silver edition, most everything
should
> >be
> > > >> compatible.  The one thing that definitely wont work are
> >games/programs
> > > >that
> > > >> use the link port in non-TIOS protocol.  The reason is that the SE
> >has
> >a
> > > >> "hardware-assist" that automatically sends/receives link-port data
> >(so
> > > the
> > > >> Z80 doesn't have to waste time doing so), and it'll get confused if
> >you
> > > >> manually change the link port lines.  It may be possible to disable
> >the
> > > >> hardware-assist, I haven't experimented enough to tell.
> > > >>
> > > >> Hope this helps,
> > > >> -Dan Englender
> > > >>
> > > >> ----- Original Message -----
> > > >> From: "Harper Maddox" <gte172i@prism.gatech.edu>
> > > >> To: <assembly-83@lists.ticalc.org>
> > > >> Sent: Wednesday, June 20, 2001 8:09 PM
> > > >> Subject: [A83] Re: Apps: part II
> > > >>
> > > >>
> > > >> >
> > > >> > so by this methodology, you can write the source code in notepad,
> >and
> > > >use
> > > >> > tasm to compile?  The APP automatically jump to the start of the
> > > >> > application + 128 bytes, to "skip" the header.  Is that correct?
> >if
> >it
> > > >> is,
> > > >> > then making a flash application is easier than i thought.  Also,
> >thanks
> > > >> for
> > > >> > sharing that bit about the header.  I know its in the help file
at
> >TI,
> > > >but
> > > >> > the new education.ti.com site was pretty hard to navigate.
> > > >> >
> > > >> > also, Does anyone know what kind of stuff messes up between the
> >silver
> > > >83+
> > > >> > and the 83+?  I noticed that Phoenix 83+ has the graphics off by
a
> >few
> > > >> > bytes on the silver 83+.
> > > >> >
> > > >> > Harper Maddox
> > > >> >
> > > >> > ps. If this is the case, then I might port a few games to 83+ app
> > > >> > tonight.  So a swift response from anyone "knowledgeable" is
> > > >appreciated.
> > > >> >
> > > >> > At 04:21 PM 6/20/2001 -0700, you wrote:
> > > >> > >Addendum to previous e-mail:
> > > >> > >
> > > >> > >After you have compiled your app (use "tasm -i -o20 -80 %1.asm
> >%1.hex"
> > > >in
> > > >> > >a batch file), you must copy the .hex file to the C:\Program
> >Files\TI
> > > >> > >Education\TI-83 Plus Flash Debugger\Utils\ directory. Open a DOS
> > > >window,
> > > >> > >and type "appsign 0104.key myfile.hex" where myfile.hex is your
> >.hex
> > > >> file.
> > > >> > >Then send the *.8xk file it creates to your calc.
> > > >> > >
> > > >> > >Have fun
> > > >> > >
> > > >> > >--
> > > >> > >Michael Vincent
> > > >> > >Detached Solutions - www.detacheds.com
> > > >> > >--
> > > >> > >Senior Vice-President/Chief Software Architect
> > > >> > >Radical Software - www.radicalsoft.org
> > > >> >
> > > >> >
> > > >> >
> > > >>
> > > >>
> > > >>
> > > >
> > > >
> > > >
> > >
> > >
> > >
> >
> >
> >
>
> _________________________________________________________________
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>
>
>




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