[A83] Re: 16x16 tile map


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[A83] Re: 16x16 tile map




16x16 tiles are too big for most practical use, so nobody writes routines to 
display them.  Try 12x12 or 8x8, they have some nice routines available.


>From: Sk8a4good@aol.com
>Reply-To: assembly-83@lists.ticalc.org
>To: assembly-83@lists.ticalc.org
>Subject: [A83] 16x16 tile map
>Date: Mon, 9 Apr 2001 10:31:03 EDT
>
>
>hi,
>i converted crashmans tilemap to 83+ very easily, but when using my own 
>maps,
>i want 16x16 sprites.  how would i make that work?
>
>-cole south
>
>

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