Re: A83: Re: RPG graphics


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Re: A83: Re: RPG graphics



This is correct, but don't get it wrong: the TI83 game will be *action* based instead of dramatically slow (a bit slow, at least). I want to create a better thing than FFx4, which (IMHO) was one of the better TI83 games out there. I'm now playing it for the third time and I still can't get enough of it, because the gameplay is *fun*. I find it visually entertaining as well, so I want good gfx, too (this is where -=you=- come in, I hope).
 
c u l8ter,
 
Frank
-----Oorspronkelijk bericht-----
Van: Kevin Harbin <nivek_ent@yahoo.com>
Aan: assembly-83@lists.ticalc.org <assembly-83@lists.ticalc.org>
Datum: dinsdag 25 juli 2000 4:05
Onderwerp: Re: A83: Re: RPG graphics

The premiere of all Role Playing Games generaly played using dice and little figuines and complex boards and storys.  Very complicated, if you want to know more get a book out of the library.

 

Nivek

  James Rubingh <james@acz.org> wrote:


So what's advanced dungeons & dragons?

>
> Advanced Dungeons & Dragons
>
>
>
> Nivek




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