A83: ATN: Beginning Ion Programmers


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A83: ATN: Beginning Ion Programmers




I just wrote a small "tutorial" on Ion Programming. I did this after 
receiving a ton of requests for my "hello world" code.  The file, in .asm 
format, contains:
Hello World Code with comments
Inversed Text Code with comments
IonPutSprite Code with comments
And....How to Assemble Ion Programs

If you would like the file, please send me an email at aztellez@hotmail.com 
or, for a quicker response, ICQ me at UIN:35929201
DO NOT reply to this message, because you will be replying to the whole 
list.

Or, send a check or money order to....:oP

Thank you for your time,
Jorge Tellez
el.rey.guapo

----Original Message Follows----
From: Nathan Gaylinn <NathanG@firstva.com>
Reply-To: assembly-83@lists.ticalc.org
To: TI-ASM <assembly-83@lists.ticalc.org>
Subject: A83: spritez
Date: Sun, 26 Sep 1999 12:02:28 -0400
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I am writing what is soon to be an awesome graphical version of my good
(for TI-Basic) Casino game (It's in the ticalc.org archives,
casino83.zip I think). My problem is simple but I am kind of new at
this. I need a sprite routine that copies a sprite to x,y on the lcd.
Nothing fancy, don't want xor, or, and etc.,and all I am asking is for
help making it. My sprites are 16 x 25, so I either need a routine for
sprites of any size or for that size in particular. I have already tried
editing the classic Movax's xor sprite routine for 16 x 25 instead of 8
x 8, but have not been successful. I have tried to write my own, and
have ended up with no better than I got with the edited xor (crap), I
can't find anywhere online, PLEASE HELP!
Movax's routine is awesome, but I can't figure out how to adapt it to
other sprite sizes. Any help would be appreciated.

--
"What, behind the rabbit?"-King Arthur
The Heat Index   Nathang@firstva.com
       http://users.firstva.com/Nathang
  (\\_
\(_;




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