Re: A83: Stranded save games


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Re: A83: Stranded save games




Umm... the 7000 is only in use during the game, correct? So actually
there'd be 7000 bytes for actual calc use.

Linus Akesson wrote:
> 
> In accordance with the prophecy, Scott Dial uttered:
> 
> > Somebody told me it took 7000 bytes to start/run stranded... but yet
> > there is still like 891 bytes (Or something like that) leftover. That
> > seems like a lot of space to put a save game...
> 
> Yes, but 891 bytes can easily be filled up with user lists, reals (such as X
> and Y, that get automatically created by the os quite a lot), pictures (1
> actually), programs to solve ax˛+bx+c=0, etc. etc.
> 
> I don't want my game to cripple the calculator so that it can't be used for
> what it was intended for. I want to leave some free memory.
> 
> Linus
> 
>    - Linus Akesson ------------------------- http://linusworld.cjb.net -
>    ::: :::. :.:: :. ::.. : :... ::.: ::. :::: :.:. :: :..: :.. :.: :....
> 
>               7/5th of all people do not understand fractions.

-- 
Scott "_Wrath_" Dial
wrath@calc.org
ICQ#3608935
TimeCity Co-Lead Developer, AI - www.timecity.org
Member of TCPA - tcpa.calc.org
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