Re: A83: finally 2...


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Re: A83: finally 2...




Isn't really that bad... but EVERY time I d/l it off the server it
errors and stays on the server, so everytime I check my mail I get
another copy of it...

the homonerdicus wrote:
> 
> Hi
> 
> Yeah, sorry about the size...... 16k ... that`s not terrible, is it ?
> Maybe someone can use it ?
> 
>  but what are you gonna use it
> >for; what game do you plan on making with this incorporated, i'd like to
> >know...? =)
> >
> >Jason_K - TCPA Programmer
> 
> A fighting game....  like Street Fighter
> 2nd will be Jab
> Mode = fierce
> Alpha = short kick
> X = roundhouse....
> 
> Yes I know that it will be much smaller once in the prog...
> What is faster bit or cp ? Which one takes less memory ?
> 
> Does anyone have a good PC prog that converts a .bmp file in to an array of 010101 in binary.... for a sprite. Could you post it here or e-mail it to me .... thanks.
> 
> BTW. Why is there no grayscale on the 83? It is slow or something ? That's what I heard.... is that correct ?
> 
> bye
> 
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> () www.homonerdicus.cjb.net  ()    ()visit me()
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-- 
Scott "_Wrath_" Dial
homosapian@geocities.com
ICQ#3608935
http://www.geocities.com/~homosapian/


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