A83: Re: Floating point numbers


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A83: Re: Floating point numbers




_setxxop1        a -> op1
_setxxop2        a -> op2
_setxxxxop2    hl -> op2


-Dan


>
> Hi
>
> Yes I know I have been bugging you about this for a long time but still.
>
> In ASM say we have 7.5 in op1 and we want the integer value of that. What
we do is ..
>
> call _convop1
> ex   de,hl
>
> and end up with 0007h = 7d  in hl ...
>
> What I would like to know is if there is a rom call or a routine that can
de the reverse action
>
> take an integer and load it in to , ....say op1in the form of a FP so I
can use it in math operations later on ..
>
> ????
> suggestions, comments, etc.
> ????
>
> Bill Nagel is alive, don't worry... I e-mailed him a month or so ago about
the source of ffx4 and he replyed, that it was available at his page.....
>
> BTW. Which compiler is best ...
> Borland C++ Builder Standard
> or
> MS Visual Studio C++ 5.0 ............
> ...
>
>
> ...
>
>
>
> ...
>
>
> ...
>
>
> ...
>
>
> ...
>
>
> You can stop swearing at me for having mentionned a MS product now...
>
> BTW2 : What is the largest size of program, compressed, that can be runned
on the TI-83... will a custom loader increase that and by how much ?
>
>
> see ya later
>
>
> homonerdicus
>
> ()()()()()()()()()()()()()()()()    ()()()()()()
> () www.homonerdicus.cjb.net  ()    ()visit me()
> ()()()()()()()()()()()()()()()    ()()()()()()
>
>
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