Re: A83: Display a Pic in asm?


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Re: A83: Display a Pic in asm?




Richard,

If you need help...look at my tutorials :)...I had a tutorial on that.  And
there's 30+ more where that came from! :)

Later,

James Matthews (matthews@tkb.att.ne.jp)

ICQ: 7413754
http://home.att.ne.jp/gold/tomcat21/index.html
http://library.advanced.org/18242/

----------
> From: Linus Akesson <lairfight@softhome.net>
> To: Richard James <assembly-83@lists.ticalc.org>
> Subject: Re: A83: Display a Pic in asm?
> Date: Monday, September 14, 1998 12:15 AM
> 
> 
> Find the variable (_chkfindsym with type and name in op1, you get the
data
> pointer in de), and then you just copy it to the graph backup buffer and
do a
> _grbufcpy_v.
> 
> ld de,op1
> ld hl,picname
> ld bc,9
> ldir
> 
> call _chkfindsym
> jp c,error
> 
> ex de,hl
> ld de,plotsscreen
> ld bc,768
> ldir
> 
> call _grbufcpy_v
> 
> ...
> 
> picname .db 7,tvarpict,1,0
> 
> 
> Linus
> 
> On 12-Sep-98, Richard James wrote:
> 
> >Hey guys,
> >    I'm currently a beginner in this asm stuff and i'm workin on a asm
game.
> >It's basically another of those maze games but without sprites or
scrolling,
> >(i know, it's not very original but it's just my first prog). I have
almost
> >the whole game written except for the actual maze. My question is how
can i
> >display a pic stored in one of the 83's pic vars, onto the graph
screen?.
> >I'd rather do this than have the pic within the program's code as it
would
> >be a whole lot easier to make a new 'maze'. Hope you haven't answered
this
> >question 50 times already.
> >Thanx for your trouble in advance.
> 
> 
> >Richard James
> > 'Boricua'
> >boricua@iname.com
> >icq:1271639
> 
> 
>