Re: A83: Spaze Invaders for the Ti-83


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Re: A83: Spaze Invaders for the Ti-83




Make it!!

-----------------------------------------------------------------------------------------------------------------------
Mastermind--benjamin99@juno.com, www.bigfoot.com/~mastermind5
IRC: Master_M
ICQ: 11341114
-Its all about the Benjamins

On Fri, 10 Jul 1998 19:50:23 +0200 Hannes Edfeldt <movax@algonet.se>
writes:
>
>> Spaze Invaders for the Ti-83 is a great game
>
>Glad you like my game =)
>
>> but what would make it better would be to reduce the size by 
>compressing it 
>> if it is not already
>
>It's already "squished", as you've noticed it doesn't use zasmload 
>though
>because when I wrote Spaze Invaders zasmload didn't exist. So I wrote 
>my
>own loader (that's zspza). 
>
>> optimizing it for SOS or A-Shell
>
>I tried to convert Spaze Invaders to AShell83 a long time ago, but 
>some
>evil bug made it crash the calculator all the time so I gave up.
>
>If there's still really a need for an AShell83/SOS version of Spaze 
>Invaders
>I could give it another try. Let me now! 
>
>> and having linking capabilities (maybe not).
>
>Yeah, maybe not =) I'd rather work on something new instead.
>
>> I'm not sure, but I don't this game is compressed.  This is
>> because this doesn't seem to be a 6K game.
>
>Well, it was my first big Z80 program ever so it's not optimized for
>size at all. I'm sure I could save a couple of kb by taking away 
>the intro-fx and titlescreen also, but I kinda like it =) 
>
>-- 
>Hannes Edfeldt * movax@algonet.se
>

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