Re: A82: Re: Old games released


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Re: A82: Re: Old games released




I PLAY THEM!!! And I think they are good. Keep up the good working!
/Larsa


>From: "Kouri" <Kouri@ucdavis.edu>
>Reply-To: assembly-82@lists.ticalc.org
>To: <assembly-82@lists.ticalc.org>
>Subject: A82: Re: Old games released
>Date: Wed, 3 Nov 1999 16:18:10 -0800
>
>
>Hey Sam, how many people do you think are on this list? And how many do you
>think use their calcs for playing games? I don't know what the answers to 
>those
>questions are, but I have a feeling they're pretty small. I'm not saying 
>that
>you'd be wasting your time adding new features to those games, because I 
>realize
>that you will port them and thus more people will play them, but I do think 
>you
>could be using your time for better things. If you don't have anything else 
>to
>do tho, then do it for your own enjoyment. That's my two cents.
>
>----- Original Message -----
>From: Sam Heald <evil_sam@hotmail.com>
>To: <assembly-82@lists.ticalc.org>
>Sent: Wednesday, November 03, 1999 3:12 PM
>Subject: A82: Old games released
>
>
> >
> > Active list lately ;)
> >
><snip>
> >   For Galaxian, I was thinking about adding some new features:
> >     1)User-defined controls. Players can define/redefine the action keys 
>as
> > they see fit.
> >     2)A new better title screen (grayscale?). The old one was a rip-off 
>of
> > Penguins anyway.
> >     3)Auto-fire as a toggle option (similar to Pac-Man '99)
> >
> > Thoughts? If Thomas Hruska is still on this list I'm sure he has an
> > opinion...
> >
> > Side note: Is there any remaining interest in Orzunoid update? If I 
>allow
> > for external levels, will people actually make some? (unlike PJ)
> >
> >   Sam
>
>

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