Re: A82: More ideas on SpriteClip


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Re: A82: More ideas on SpriteClip




Well hey, it's your shell. You put whatever routines you want in it. Have you talked to Dines about CrASH2 and Ash 3.1 compatibility? Or are they going to be two different shells? I don't want to have to pick sides. Oh yeah, try to include a DM_HL_DECI routine but in menu font and no padding.

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On Wed, 28 Apr 1999 23:52:57   CrASH_Man wrote:
>Maybe we can all agree on one routine that can be included.  We might as
>well say the XOR only 8 by X routine; size modifiable through a call...
>Making libaries is pointless too, because if programs require different
>libraries, then it's a waste of space.  The best way is to use commonly used
>functions (like CR_GRBCopy and RAND, and possibly CR_SprClpXOR) inside of
>CrASH itself.
>
>Final deductions-----------------------------------
>The following subroutines have not been yet finalized, but they may be added
>to CrASH2 whenever I decide to release it.
>
>Possible new add-ons to the CrASH routine lineup:
>CR_SprXOR       (non-clipping sprite XOR routine)      (B,C) coordinates,
>HL -> sprite
>CR_SprClpXOR  (clipping sprite XOR routine)            (B,C) coordinates,
>HL -> sprite
>CR_SprHtChg    (sprite height changer)                    A = height
>
>Anyone have any opinions?  Please join the discussion!
>Does anyone have some new CrASH call routines that you would want to see
>added to CrASH2?
>
>-crashman
>


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