A82: 3D Game hits 4K


[Prev][Next][Index][Thread]

A82: 3D Game hits 4K




Today, with one routine to go before screenshots can be made, 3D Game measured
up at 4231 bytes.  This includes 2 trig tables, a polar distortion conversion
table, an angle routine, a distance routine, a routine to find the wall
intersected at a specified angle, a routine to get the distance to the
intersection point, and a routine to combine the last two. Hopefully the last
routine will be done by Monday.
Just a friendly update!

~Adamman


Follow-Ups: