Re: A82: Projects


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Re: A82: Projects




In a message dated 98-08-09 17:09:22 EDT, you write:

>    I know I am doing a lot of talking for someone using someone else's 
>  computer and someone currently without a calc, but I have 6 huge 
>  blisters on my hands from that Nike golf camp so I took the weekend off 
>  from golf. In its place, I have been doing a little coding with help of 
>  CalcEm. I now have the PJ level editor fully working. 
>    Which brings me to my subject, should I port Andreas Ess's new game 
>  Picross to the 82? Or is it not worth diverting time away from PJ? I'll 
>  port it if people want it, but I have to wait till AE fixes an extremely 
>  nasty bug I just told him about.
>    Its time to prioritize. Should I continue working on Orzunoid v6.0 and 
>  Jezzball v1.7 even though it would mean starting over? 
>    BTW, I'm releasing a new Orzunoid v6.0 beta tonight. Its been laying 
>  around for awhile. It has the speed changer and some other improvement I 
>  forgot about.

One game I WOULD like to see is that Balloons game that he made.  I'm not sure
that he released the source though

~Adamman