A82: Graylib + DN3D


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A82: Graylib + DN3D




Well, since I really don't have that much to do, I have decided to work a bit
on Graylib (quite frankly, it sucks right now).  I am going to go back to the
original screen displayer that was used in Dines' Greylib and see how that
works.  I'm also going to add 8 level grayscale support, because in the future
I will be needing it for my next project.  Now is probably a good time to
introduce it!
I'll be making Duke Nukem 3D, or whatever.  It will be a 3D game, but I might
change it to Doom due to the simpler nature of that game.  It will be 2D
sector-based (like Doom, Duke Nukem seems to be more advanced than that).  A
few people were discussing making 3D games but nothing ever happened so I
decided to take it into my own hands.  I learned the math and, well, now I'm
hooked!  I'll introduce the rendering engine early on by making a simple 3D
maze game.  Anyway, that's what I need 8 grays for :-).
I got the source to FLine from Andreas Ess, and he is letting me release it.
As soon as I get it working (really as soon as I can use the TI8XEmu) then I
will release it and it will be used in the maze game.
Happy programming all!

~Adamman