Re: A82: Galaxian bug... solved?


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Re: A82: Galaxian bug... solved?




>>p.s. I changed the 960 to 768 just to be sure and the title screen 
>>became messed up.
>
>Then something is wrong with your code.  You CANNOT take any
>chances with unknown system data.  I have no idea why your title
>screen requires that much memory to be clear, but I know that
>SOMETHING is wrong there.  It is NOT safe to go past GRAPH_MEM.
>Try the rand command in TI-OS after running galaxian.  It should
>crash or otherwise screw up (IE same number is returned every time).
>
>-- Barubary
>
It's 960 because 16*12 + 768 = 960. Thats all Derrick Ward can remember 
and he wrote that part of the code.
    It has something do with the use of Patrick Davidson's Display 
Screen routine instead of ROM_CALL(DISP_GRAPH).  
   Sam

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