= Credits =

I want give credit to some people that I took stuff or give me inspiration to make ZAPI83

Bill Nagel
- What (who) is Bill Nagel?? It's a game?? a program to reduce (fast)?? uhhm any type of an Aurora?? A shell?
   Ok.. choose. The first ZAPI that I see is the ZAPI of Bill Nagel that come with Aurora... but no body matter with that... You can use ZAPI with ZAPI83 :) ZAPI have good stuff in make windows and mouse functions..

Gary Huyser
- Author of the program: TI-Basic Enhancer v1.0 that is a small API for TI83.

Locutus888
-
You maybe never ear about that nick in Ticalc... but I hope you can see what he have write in an idea in the section of Games Ideas... I don't go there for a long time...so I don't know if any one reply to this post or add new ideas about this...
  The ideas of that guy is to hard for me to program now (Look that Zapi83 is my second program, first is Timigotchi 83/83+)
  Some examples of that ideas is: detect programs...protect/ unprotect programs/ store program data/ hide/unhide programs/ send data... etc..
  The idea is posted on 15 April 2000, 06:30 GMT and you can click here to see more information about this guy.

Rudi.83g
- Other guy that maybe give an idea to a function to ZAPI83 and its a post in new Game ideas posts
  ...(We was talking about make a tetris game in basic...)

This has to be programmed at least partly in ASM. I tried to do this in BASIC, but the following problem encountered:
THERE IS NO RECTANGLE/FILLRECT routine, only rectangles can be emulated relatively fast, and since there are no sprite routines in BASIC, the screen redrawing is too slow. One way could be an external asm program for blitting (using the screen-to-screen method)

Reply to this comment

   21 June 2000, 10:41 GMT

I took the Idea of the Rectangle/Filled

All People that give goods ideas like that guys

Wade Peterson 
- for the Advanced Screen Routines (ASR) - An assembly program
  Good Idea men!! Thanks.

François LEIBER
- That guy have made a good API/Lib to TI89/TI92+ and maybe I will add some ideas to ZAPI83.

Jason Kovacs & The TCPA
-
For the line and rectangle routines
- Visit TCPA page because is other good team with lot's of good games...you can learn lots of programming stuff with team.

Ian Graf
- For the Get screen routines and some thing more I can rember..

Matthew Landry & Scott Dial
- For the background scrolling routines that we made and a use them in my code.
  Thanks to Dan, Jason & Chris that helps Matthew and Scott in the routines...

Matthew Landry
- Thanks again but now for the Inverting screen routine.

David Phillips
- The program that display the pictures uses the RLE decompression routine made by that guy...

Matthew Johnson from ACZ
- Thanks from the iStudio program that is need to make the programs to display the pic's.

Cameron McCormack
- From the Chaos Editor and this Help file that I used many times as a quick help...
- Thanks too for the Chaos Sprite Editor that is need to make the sprites to ZAPI83 sprites display.

Paul Robson
- Because maybe this guy don't program really great games (in my opinion) but it's one of the best coders in TI worlds ... Just look for the source code of the programs/games of that guy... if you are a coder go learn his source code.

Joe Wingbermuehle
- Ok you probably know what Joe Wing. does... The credits is from ion.inc (include file) by Dan Englender. So the credits is from two. And the ion Sprite Routines too. Joe !! Lets Back to the TI's

Dan Englender
- Thanks for the Fast Tilemap Routine that I use in the Zmap

Joel Seligstein
- This is one of the best stories that I have in TI scene, that guy had made a program that make the same as zapi83 (but faster(?)) when I realized the zapi83 he delete all the sources and the program and become frustrated... (I don't know if he have tryed the suicide... :) lol 

Any one I forgot to mention

Finally to you because you read this help and use ZAPI83