|
Name |
Size |
Date |
Rating |
Description |
|
(Parent Dir) |
folder |
|
Up to TI-85 Assembly Source |
|
grayscale |
folder |
|
TI-85 Assembly Grayscale Routines |
|
sound |
folder |
|
TI-85 Assembly Sound Routines |
 |
blitt.asm |
1k |
97-11-14 |
 |
SpriteBlitt Sprite engine for sprites bigger than 8x8 |
 |
circle.asm |
3k |
97-07-24 |
 |
Bresenham's Circle Algorithm |
 |
cosintan.asm |
8k |
97-07-24 |
 |
Sin/Cos/Tan Trig Routines |
 |
d3rotate.asm |
13k |
97-07-24 |
 |
3D Rotation Routines |
 |
drawbox.asm |
2k |
98-06-23 |
 |
DrawBox Routine using FLINE |
 |
drawmap.asm |
4k |
01-01-06 |
 |
DrawMap A simple map drawing routine |
 |
fastzcp.asm |
1k |
97-07-24 |
 |
Faster ZCP Decoder |
 |
fixpoint.asm |
15k |
97-07-24 |
 |
16-bit Fixpoint Math Routines v1.0 |
 |
getsend.asm |
2k |
97-07-24 |
 |
Send/Receive Routines for the Link Port |
 |
heapsort.zip |
4k |
06-04-15 |
 |
HeapSort for the Z80 An implementation of the famous HeapSort sorting algorithm in Z80 assembly language. |
 |
input85.zip |
5k |
99-03-06 |
 |
TI-85 Input Routines I |
 |
line.asm |
5k |
97-07-24 |
 |
Bresenham's Line Algorithm v2 |
 |
link85.h |
2k |
98-07-03 |
 |
TI-85 Link Port Routines Routines to get and send bytes through the link port |
 |
math64.zip |
88k |
99-09-14 |
 |
Math64 Math64 is a collection of highly optimized 64-bit integer math functions, including multiplying, dividing, square rooting, exponentiating, etc. |
 |
mbus.zip |
42k |
99-11-19 |
 |
MBus v0.99 Multimaster network and I2C drivers and utilities for ZShell |
 |
menugen.asm |
3k |
97-07-24 |
 |
Menu Drawing Routine |
 |
mkt.asm |
6k |
97-07-24 |
 |
Multi Key Test Routine |
 |
mosprite.asm |
7k |
97-07-24 |
 |
Graphic/Sprite Rountine |
 |
multdiv.asm |
2k |
97-07-24 |
 |
32-bit Multiplication and Division Routines |
 |
nasr.asm |
13k |
97-07-24 |
 |
Non-Aligned Sprite Routines v2.1 and WARP |
 |
pad-1.asm |
7k |
00-05-17 |
 |
Ultimate Sprite routine v1.1 The fastest sprite routine; draws 8x16 sprites at 2150 per second, even faster than the routine in Game Engine! |
 |
patch.zip |
6k |
98-07-03 |
 |
TI-85 ROM Patcher v1.01 |
 |
plotxy.asm |
3k |
97-07-24 |
 |
Routine to Turn Single Pixels On/Off |
 |
portedit.asm |
3k |
97-07-24 |
 |
Send Bytes to a Specific Port |
 |
pwrout.asm |
1k |
97-08-31 |
 |
Password Protection Routine |
 |
rand.asm |
1k |
97-07-24 |
 |
Random Number Fuctions Random Number Functions |
 |
revstr.asm |
1k |
97-07-24 |
 |
Reverses a String |
 |
rnds.asm |
6k |
97-07-24 |
 |
16-bit Random Number Routines |
 |
scancode.asm |
1k |
97-07-24 |
 |
Keyboard Scancodes |
 |
sdr.zip |
13k |
98-11-29 |
 |
Sprite Drawing Routine SDR for Usgard |
 |
sdrv2.zip |
26k |
01-01-04 |
 |
Sprite Drawing Routine v2.0 the fastest and smallest sprite routines.new update features sprite more than 8X8 CLIPPING routine! See the txt file for more info. |
 |
slamsprite.asm |
7k |
97-11-06 |
 |
Slam Sprite Non aligned 8x8 sprite routine |
 |
snow.asm |
1k |
97-07-24 |
 |
Random Snowflakes |
 |
soft.asm |
1k |
99-01-02 |
 |
Soft Scroll v1.0 |
 |
sprite.asm |
3k |
97-07-24 |
 |
Sprite Routines |
 |
sprite.zip |
1k |
99-08-11 |
 |
Sprite Routine Draw sprites on the screen |
 |
trigfat.inc |
24k |
98-08-01 |
 |
Trig Tables FAT v2.1 Header file for sine and cosine values. |
 |
triglite.inc |
17k |
98-08-01 |
 |
Trig Tables LITE v2.1 Header file for sine and cosine values. Compiles half the size of fat version, but twice as accurate. |
 |
xccoll.asm |
1k |
97-07-24 |
 |
Collision Detection Routine used in XC-1701 |
 |
xcinter.asm |
1k |
97-07-24 |
 |
Bitmap Intersection Routine used in XC-1701 |
 |
xcsprite.asm |
3k |
97-07-24 |
 |
Sprite Routine used in XC-1701 |
 |
zcp.asm |
1k |
98-07-09 |
 |
ZCP Decoding Routine v2.0 |