|
Name |
Size |
Date |
Rating |
Description |
|
(Parent Dir) |
folder |
|
Up to TI-83/84 Plus BASIC Misc. Programs |
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agen.zip |
1k |
00-12-17 |
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AGEN v1.1 Same as V1.0 , but intellegnce factored in, check out my site at www.angelfire.com/nc2/mc2 |
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aiprogs.zip |
2k |
03-07-01 |
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AI Programs Three programs that might be conscidered AI. |
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bop.zip |
1k |
02-05-31 |
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Balance of Power v1.1 Balance of Power is a Cold War simulator! Very, wery, fun! |
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bouncegv.zip |
1k |
09-03-13 |
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BouncGV This program simulates a bouncing ball with NO friction in the x (so the ball will keep sliding on the floor). You can edit gravity and velocity in the x and y, but I would not increase x more than 20 because it looks UGLY. 3-12 looks nice. |
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cellauto.zip |
3k |
05-07-29 |
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Cellular Automata Pack This pack includes 4 programs: the game of life, a forest fire simulation, and 2 1D cellular automata engines. The first is an "elementary" cellular automata engine, with an r value of 1, k value of 1, variable N value, and variable 8 bit rules. The second is a "totalistic" engine with variable 6 bit rules and variable r, k, & N values. (the screenshot was taken from the totalistic engine). See the readme for more information. |
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fakedos.zip |
2k |
02-02-22 |
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Fake Dos v6.44 A stupid program that is similar to MS-DOS. |
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freebsd.zip |
4k |
03-03-08 |
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FreeBSD 2000 version 5 An idiotic (dutch) program that simulates an operating system. |
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grasssimulator.zip |
2k |
06-04-22 |
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Grass Simulator Who doesn't want a grass simulator? This is one of the best grass simulators out there. Have complete control over your louscious lawn! Mow it! Fertilize it! And many more! For all of you who think I'm crazy, keep thinking that :) |
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imac.zip |
1k |
01-02-08 |
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Mac OS A Mock Mac Os for the ti-83 plus |
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immortalbacteria.zip |
1k |
06-04-22 |
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Immortal Bacteria Simulator Simulates a colony of Immortal Bacteria in a 10*10 grid with up to 5 nutrient stations. A pretty fun simulation to watch. |
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life.zip |
1k |
09-09-25 |
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Conways Game of Life Only BASIC game of life that uses pixels. but it is slow |
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life9000.zip |
7k |
09-02-18 |
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Life9000 Description Life9000 is a TI-BASIC implementation of Conway's Game of Life. Not to be confused with a board game, Life is not really a game in the traditional sense. It's something called a cellular automaton. So what the hell is a cellular automaton? In this case, imagine a grid. Each space in the grid is called a cell. Each cell can be either "alive" or "dead" at any given time. Living cells are often visualized as black whereas dead cells are white, although one can render cells however they choose. During each round of the game, every living cell that has 2 or 3 living adjacent or diagonal neighbours survives to the next round, otherwise it dies. Any dead cell with exactly 3 living neighbours comes to live. This repeats endlessly until the game is stopped. Sounds boring. Yes, but here's where the science comes in. Scientists have long been interested in the game of life because of complex patterns that emerge in it. They have observed "creatures" that can move themselves across the grid, and complex structures that endlessly produce more complex structures. The game of life has been compared to the Theory of Evolution, namely because it demonstrates that order and complexity can arise from randomness, given just a few simple rules. The game of life has caught the interest of nerdy types for decades. In fact, the hacker emblem is based on a structure from the game of life. (Wiki It) http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life |
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loldot.zip |
7k |
09-02-09 |
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LOLDOTv1.2 LOLDOTv1.2 Finally released! This program can be considered a very small version of sandbox simuations like dust or sand. This program (so far) allows you to use items such as thunder or plant, and they re-act or simulate very close to real objects. I'm still coming up with some more ideas for this program, so if you could e-mail me, I'll add new objects to the program. Hope you enjoy. Update Includes: -New easy in-game menu -Save Data -pause function |
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pathfindingai.zip |
1k |
03-09-16 |
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Pathfinding AI This program demonstrates pathfind AI. it includes two mazes and features a graphical interface. |
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pathgraphfindingai.zip |
3k |
06-05-17 |
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Pathfinding AI This program takes a maze of your input (or loads a pic that you specify) and solves it ('it' is a pixel) includes a helpful feature or two (press a button to "ping" the current position). |
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rps.zip |
5k |
02-06-08 |
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RPS 1.00 Rock Paper Scissors Simulator |
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superiorgrasssimulator.zip |
4k |
05-05-11 |
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Superior Grass Simulator Early May 2005, a programmer released a program on ticalc.org entitled "Grass Simulator" in BASIC. I was dissapointed to find that this program did not meet my Grass Simulation needs, and so I set out to write a Superiour Grass Simulator This product is by far the best grass simulator EVER released for ANY TI graphing calculator and will continue to be because customers will love its versatility, functionality, coolness, and ability to simulate grass growing. See the readme for details on this must-have program. |
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sys3.zip |
1k |
02-03-01 |
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System 3.0 Simulator Simulates the Apple IIgs system 3.0. |
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tisgcsimv1.0.4.zip |
48k |
08-05-27 |
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TISGCSim v1.0.4 (Stargate Dialing Computer) This is the first of a long line of Dialing simulators that I plan to release. It's meant to model the dialing computer at the SGC, but right now i know it really doesn't. Please visit the official TISGCSim website at http://tisgcsim.weebly.com/ |
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tmhy.zip |
1k |
03-05-30 |
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The Matrix Has You Created by RUsHi. Check out my site at www.geocities.com/rushi4687. This is a cool simulation of the Matrix and some other features. |
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wolframx.zip |
13k |
08-12-01 |
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1D Cellular Automation Simulator Emulates any of Wolfram's Rules for 1D cellular autonoma. Like Conway's Game of Life, but One-Dimensional instead of 2. |
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zhysics.zip |
4k |
08-01-10 |
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Zhysics Fling triangles! Topple rectangles! Squish strangely shaped things! Zhysics is a vector based physics simulator and object editor for the calculator, inspired by Soda Constructor. Using it, you can build things by creating points and attaching them with lines. Then you can simulate them so they behave like physical objects! The program is fairly small, taking up less than 2 kilobytes. Includes instructions and a picture. |