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Upcoming TI-83 Plus Games

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Re: Upcoming TI-83 Plus Games
stickboy  Account Info

Hi guys what's up?

stickboy

     19 May 2003, 15:07 GMT

Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info

Well, let's see... I just fixed a major tilemapping bug in SimCity, so now I can start coding the fun stuff... I'm also continuing work on Fast Tunnel II (name tentative-any better ideas?), which I will probably release before SimCity. I'm having to make myself work on the tunnel game; I wanna work on simcity but I also know that the more asm experience I have the better simcity will be! (which, by the way, has 4-lvl grayscale ;)

     20 May 2003, 00:14 GMT

Re: Re: Re: Upcoming TI-83 Plus Games
Gerhalt Account Info

I know what you mean. I want to work on more advanced programs, but I know that I need more experience. It does have a good side though, makes you want to work harder at programming!

Gerhalt

P.S. I think I know why I couldn't post before.

     21 May 2003, 21:37 GMT


Re: Re: Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info

What do you mean, you couldn't post before?

     22 May 2003, 03:38 GMT


Re: Re: Re: Upcoming TI-83 Plus Games
Gerhalt Account Info

Hey Silent Fury, do you think you could help me with a tile for chips. I've been have a little trouble figuring that out, and it would be nice. By the way, CoBBs helped me figure out the code for rotating sprites 90 Degrees and inverting them (Left-Right). That was helpful, it reduces the number of monsters for my monster trainer game by a little less than half. Also, I am working on a nice looking battle engine similar to Lufia's (If you've ever played it!). It actually looks very nice.

Gerhalt

P.S. Jesse, I e-mailed you my Bio, hope you got it. Tell me if you didn't. Oh, and I saw you signed up on Maxcoderz. They are helpful, but sometimes a bit negative. ;)

     21 May 2003, 22:35 GMT


Re: Re: Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info

"do you think you could help me with a tile for chips" A single tile? I don't understand... :(

PS If CoBB ever finds out you called him CoBBs, he will probably hunt you down and kill you, despite his title ("The Incarnation of Goodness and Generosity" or something of the like)... 8O

     22 May 2003, 03:35 GMT


Re: Re: Re: Re: Re: Upcoming TI-83 Plus Games
Gerhalt Account Info

No, I need help with the tile engine. I have to figure out the routine. I think I know how to do it, but I'm not sure. Also, I was having trouble posting, that's why I hadn't posted in a while. I had disabled the cookies from this site 8(. Anyway, I imagine I need to use an arraw the size of the map. I don't really think it needs to be smooth scrolling, I am also asking Ben Ryves about this. Oh, and by the way, CoBB is a helpful guy. He gave me the information on rotating and inverting sprites. Well, thanks for the help. And no, I didn't mean just one tile. Thanks!

Gerhalt

     23 May 2003, 17:22 GMT


See my later post for tile based system
tyler branch  Account Info

See my later post for tile based system

     21 June 2003, 19:57 GMT


Re: Re: Upcoming TI-83 Plus Games
Jared Brayshaw Account Info

The ceiling.

     21 May 2003, 18:32 GMT


Re: Re: Re: Upcoming TI-83 Plus Games
nick s  Account Info

and the sky,people's colesterol

     23 May 2003, 00:00 GMT


UP!
Merthsoft
(Web Page)

Anything going away from the center of the Earth, or other large gravatational force.

     10 July 2003, 22:03 GMT

Re: Upcoming TI-83 Plus Games
JamaicaBayPrograms
(Web Page)

We at Jamaica Bay (from the people who made Pointless, this game HAS a point) have a masterpiece in the works- Abduction. It includes text portions, multiple minigames and several ways to complete and 7+ complete levels. Get abducted.

(Click the link to see our other prgms hosted on TICalc.org, watch for Abduction in June/July)

     19 May 2003, 17:51 GMT

Upcoming Megaman Game
nick s  Account Info

I'm working on a turn based megaman battle game
it will include many characters from the games as fighters

     20 May 2003, 22:47 GMT


Re: Upcoming Megaman Game
nick s  Account Info

This is not related to megaman battle network

     23 May 2003, 00:01 GMT


Re: Re: Upcoming Megaman Game
Merthsoft
(Web Page)

Hmm, BASIC?

     10 July 2003, 22:06 GMT

Sonic Studios is Dead
calcprgmer  Account Info
(Web Page)

Silent Fury, Stickboy, Gerhalt, and any other potential Programmers, I'm sorry to say, but sonic studios has bit the dust. I (Along With Gerhalt) have decided to join Nexus Programs (Link Above). The Site Is Great. Kevin has been very helpful in deciding to host sonic studios, but I've decided i would need too much of his help. I'm very sorry to all that were anticipating the arrival, but I've run out of time and pacients, and I know that my site will never be anywhere the same as kevin's (IMO the best interface yet). Well I've Gotta Go :(

Jesse

BTW, Nexus Is Looking For Programmers, so any potential sonic studios programmers should join. Just email admin@nexusprograms.net with your application.

     22 May 2003, 19:01 GMT

Re: Sonic Studios is
silent_fury  Account Info

Sounds cool; I've just sent in my app. Oh well, it would've been nice...

     22 May 2003, 22:14 GMT

Re: Sonic Studios is Dead
calcprgmer  Account Info
(Web Page)

Silent Fury, gald you came along for the ride. IMO, Nexus is better than ticalc.org (Opps, did I say that). Not archives wise of coarse, but interface wise. Nexus is still looking for qualified programmers, so send your apps to admin@nexusprograms.net . Well, just thought i'd update you all.

     23 May 2003, 03:38 GMT

Re: Sonic Studios is Dead-one sad fox
MilesPrower  Account Info

I didn't want Sonic Studios to end....... I was a fan :,(

     14 September 2003, 05:33 GMT


Lookin' for programmers, eh.
Nick_S  Account Info

Can I join I really need to be in a programming group. I tried to start one but not enough people wanted to join. But i want to work with many people on big projects. Right now I'm making a Dig-Dug game. Just started last night. I'm doing the tilemaping for the levels right now.
BTW does anyone know how many levels are in Dig-Dug and what they look like(where the monsters start) cause I reallly need it

     11 November 2003, 19:55 GMT

I hate this..................
dabud15

Stupid computer. Kick it in the head. Boy, I tel' ye wha? Back in my day when we wanted to connect the calculator to the computer and download 'em things, we could. And we did it quickly too.

     23 May 2003, 05:16 GMT


Re: I hate this..................
Gerhalt Account Info

Oh, Granddad, tell us more of this calculator connection that works all the time. I've never heard of such a thing. Why, it seems mere science fiction to me.

Gerhalt

     23 May 2003, 17:24 GMT

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