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Upcoming TI-83 Plus Games

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Re: Upcoming TI-83 Plus Games
t s
(Web Page)

yo pplz!! i'm new here! i know a bit about BASIC and i am starting a new site on TI BASIC Programming.

Some of my future plans/ideas/wutever (No visuals):
-A space RPG
-My own version of drug warz
-maybe an army RPG
-Something DBZ for a friend

and maybe some ideas you might have to offer...*cough* cough* wink ;) wink ;) lol

     13 April 2003, 04:36 GMT


Re: Re: Upcoming TI-83 Plus Games
silent_fury  Account Info

that thar lank don't wark.

     16 April 2003, 01:28 GMT

Jet Slalom... Maybe
silent_fury  Account Info
(Web Page)

Hey, forget simtower, I've got a better idea: a fun, little, ADDICTING game called Jet Slalom. To play it, click on the "Web Page" link. I'm planning on using the Matt3D engine for this (Glasscars, Coaster 83). If it proves too confusing, I'll just start on some pointless highscore game before my brain gets _too_ fried... (3D in z80? Definitely a recipe for disaster)

     15 April 2003, 23:15 GMT


Spring Break!!!!! (w00t!)
silent_fury  Account Info

btw, is anybody else's spring break this week? (4-14 through 4-18)

     16 April 2003, 01:27 GMT


Re: Spring Break!!!!! (w00t!)
Jared Brayshaw Account Info

No, but mine is next week.

     17 April 2003, 04:58 GMT


Re: Re: Spring Break!!!!! (w00t!)
silent_fury  Account Info

yeah, I'm actually pretty bored. All my friends are on trips, so I'm stuck here at my comp checking ticalc.org 5x a day (I'm not kidding) and writing JetSlalom (which might actually turn out okay, as soon as ben ryves helps me w/ a compiler error)

     17 April 2003, 19:26 GMT


Re: Re: Re: Spring Break!!!!! (w00t!)
silent_fury  Account Info

You know what I just realized? That (on my screen, anyway) you can't go anywhere on this page without seeing one of my posts. Let this be a testament to my boredom.

     18 April 2003, 03:35 GMT


Re: Re: Re: Re: Spring Break!!!!! (w00t!)
Gerhalt Account Info

Hmmm... Very interesting. I feel sorry for you, having to be bored through spring break. I am homeschooled, so I get to do school all this week :p. Oh, by the way, if you ever need any help, silent fury, or would be willing to do a program together I would be more than happy too :). Keep it in mind.

Gerhalt

P.S. If anyone has ever heard of the Shining Force series, a fun saga of strategy games unlike any others, and would like to see some screen shots of my (Hopefully!) upcoming TI-83+ version, e-mail me. My e-mail is tgrmtn@Nocharge.com.

     18 April 2003, 23:16 GMT


Je ne sais pas.
dabud15

Wait...so let me get this straight. Your homeschool teacher (probably parent/guardian) made you buy a
TI-83+ for their "classes"?

dabud15

P.S.
It looks better when I do it. Just kidding!
C'est plus bien quand je fait le. C'est drole!

     21 April 2003, 16:58 GMT

Re: Je ne sais pas.
Gerhalt Account Info
(Web Page)

Well, yes and no. See the webpage for more information. I am NOT going to do a commercial, but we do our lessons using HomeSat, a satellite system put out by Bob Jones University. It is satellite, it has a receiver and everything, but instead of normal channels it has homeschooling programs. Typically a class is 30 minutes to an hour with about 4-6 classes. Then there is homework, and other stuff. The link will explain it. So the calc was required for some classes :p.

Gerhalt

P.S. See, it doesn't look bad when you add your signature!

     21 April 2003, 21:57 GMT


Re: Je ne sais pas.
silent_fury  Account Info

STOPPITSTOPPITSTOPPIT!
(the French...)
Don't make me break out the German that I don't know on you...

     21 April 2003, 21:59 GMT


Re: Re: Je ne sais pas.
Gerhalt Account Info

I know swear words in a couple other languages... and some spanish. By the way, does anyone here play Team Fortress Classic. E-mail me, and I might be able to get a time I could play against you :)

Gerhalt

     21 April 2003, 22:16 GMT


Re: Re: Re: Je ne sais pas.
silent_fury  Account Info

I've taken Spanish I, but that doesn't really count.
Hey, this is like a real-time conversation or something; look how close these last few posts are (timewise)

     21 April 2003, 23:28 GMT

SimCity 3000 (again)
silent_fury  Account Info

Okay, I've decided to fix SimCity and rerelease it. Those of you who downloaded it, you know exactly what I'm talking about. For those of you who don't, this will fix the little problem (not really a bug) that requires you to edit the program(s) before you can play them. Which, by the way, was not my fault. This will also take away the omnicalc requirement. Unfortunately, all these improvements mean taking away the pretty asm-style GUIs and alot of speed. For this reason, I will keep the original game in the zip for those who prefer speed. The game graphics will not be sacrificed, though, except for the cursor. Should be released in the next few days. I don't know exactly when; I restart school tomorrow. Speaking of which, I'd better do the homework I've been putting off for... *pauses to count on fingers* ...9 days now :p

     21 April 2003, 23:35 GMT

Re: SimCity 3000 (again)
silent_fury  Account Info

And yes, I'm still making jet slalom, but I'm stuck right now, so I thought I'd just do some nice, easy TI-Basic.

     22 April 2003, 00:58 GMT

Taking A Break
Gerhalt Account Info

I agree, sometimes it is refreshing to go back and play with basic. ASM is way more fun, but Basic can give a much-needed break. By the way, I will be releasing (Hopefully in the next few days) the totally revamped version of the text-based basic game Emerald Fire. Expect a lot from this!

Gerhalt

P.S. At 6k it includes anti-cheat, shop code, scrolling status screen, good saving, detecting saved games, etc. I should be done with it tomorrow. Expect it within this week. Oh, and this time it will have something to do with the title!

     22 April 2003, 03:10 GMT


Jet Slalom Canceled...
silent_fury  Account Info

Ok, I've officially canceled Jet Slalom. The reason is this: The game is too slow for a reflex game. The reason for that is that I was using the Matt3D engine by matt roberts, and it is incredibly slow when it has to draw 4+ objects on the screen every cycle. So, I abandoned the Matt3D engine and thought I would just make it in pseudo 3D using scaled sprites. Turns out, the sprite scaling routine is also too slow when you have to use it multiple times. Then I ran out of ideas. Oh well, it would have been a good game...

     25 April 2003, 00:29 GMT

Re: Jet Slalom Canceled...
Gerhalt Account Info

Darn... looked so promising too. Sorry man. :(

Gerhalt

     25 April 2003, 02:44 GMT


Re: Jet Slalom Canceled...
nick s  Account Info

You could do it in ASM, take a look a Wolfenstein83

     2 May 2003, 02:18 GMT


Re: Re: Jet Slalom Canceled...
silent_fury  Account Info

It _was_ in ASM. You can't do sprite scaling in basic, anyway. But yeah, it was in asm, and still too slow... Even Wolfenstein isn't that fast; when you turn, you turn about 15 degrees at a time. Imagine how slow it would be if it turned 1 at a time.

     3 May 2003, 21:03 GMT


Re: Re: Re: Jet Slalom Canceled...
nick s  Account Info

Damn!
It was still too slow-even in asm

     26 May 2003, 22:55 GMT


Re: SimCity 3000 (again)
silent_fury  Account Info

If anybody except me and Gerhalt comes to this page, I need anywhere from 2-4 beta testers for simcity 3000. I realize that basic games aren't normally beta tested, but this game is so massive that it's very possible I forgot about something. And I promise that this is a HIGH QUALITY game, not done by a newbie. As I mentioned above, I've eliminated the linkage problem, so now the game requires no special treatment and has no requirements, except for 12k of archive space. If you're interested, click on my screen name above to email me about it.

P.S. C'mon, you'll get your name in the credits! What more could you possibly want? ;)

     25 April 2003, 00:37 GMT


Re: Re: SimCity 3000 (again)
Jared Brayshaw Account Info

I'll be a tester.

     27 April 2003, 00:21 GMT


*cry* moniter broken *cry*
silent_fury  Account Info

YAY. But, <bad_news> My moniter broke on sunday, so my computer is useless until I get a new one. </bad_news> Or i might try to get it fixed (21" moniters ain't cheap). Either way, I'll send the betas out to everybody as soon as I can use my comp again.

and btw, I'm on the school computers right now...

     28 April 2003, 21:29 GMT

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