RE: TI-H: Networking - tell me about it


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RE: TI-H: Networking - tell me about it




I'm all for trying stuff for the fun of it, to see if it can be done.  This
certainly seems cool, especially considering  I'm a network guy and love to
get machines to talk to each other.

However this project would require some terrific engineering and software
design.  I'm not saying it's impossible but I think before we try to work on
it, we should think of what we will do with it!

It sounds like a great idea, and I think we should pursue it.  But I think
it needs a "Killer App," just like the PC's first "Killer App" was the
spreadsheet.

So let's discuss some possible uses for such a complicated, advanced
network.

Brenden McNeil
Microsoft Certified Professional
A+ Certified Service Technician
bmcneil@delanet.com
Fax: (305) 675-0871
AOL Instant Messenger: mcneil1458
ICQ: 9155183
http://www.bmcneil.com


> -----Original Message-----
> From: owner-ti-hardware@lists.ticalc.org
> [mailto:owner-ti-hardware@lists.ticalc.org]On Behalf Of Michael Erlewine
> Sent: Sunday, January 09, 2000 8:49 PM
> To: shell-developers@lists.ticalc.org; TI-Hardware
> Subject: TI-H: Networking - tell me about it
>
>
>
> Shell developers and hardware designers,
>
> Has a networking system and protocol been created for the TI
> calcs? If not,
> I have a bit of an idea, but it will need all of your help for its
> realization.
>
> For the hardware, there are two options. Either a server system, or a hub.
>
> The server option would be like a memory expander with a few link
> ports, but
> having a chip controlling traffic with a command buffer, acting
> much like a
> multi-port dial up server. I believe this option would have less work in
> terms of the software side of things, as it would interact with the calc
> much in the same way as the memory expander.
>
> The second option would be to actually have a 'network' using addresses.
> This would have a hub, much like an ethernet hub, or like a Gameboy
> multi-tap (remember those things?); or it could use a daisy-chain method,
> using special transceivers. This option would require more in the ways of
> software, as it would require a completely different os or shell, or at
> least a major patch to the ti-os's linking section. Game's would also have
> to be changed to send different commands to the link port, but we would be
> able to play real multi-player games.
>
> Just a few ideas. Tell me about the reality of these ideas. Note that I am
> sending this to both shell-developers, and ti-hardware, so you may want to
> send responses to both. thanx
>
> --
> M   M IIIII TTTTT  CCC  H   H  OOO
> MM MM   I     T   C   C H   H O   O
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> M   M   I     T   C   C H   H O   O
> M   M IIIII   T    CCC  H   H  OOO
>
> "Guitar picks, yeah, those make great fingernail cleaners,
> screwdrivers, and
> percussion sounds in your vacuum cleaner, just in case you didn't
> know."  -
> anonymous
>
>
>



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