Re: Re(2): TI-H: mind vs. computer


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Re: Re(2): TI-H: mind vs. computer





-----Original Message-----
From: Firepower5@aol.com <Firepower5@aol.com>
To: ti-hardware@lists.ticalc.org <ti-hardware@lists.ticalc.org>
Date: 18. joulukuuta 1998 0:50
Subject: Re: Re(2): TI-H: mind vs. computer


>
>In a message dated 12/16/98 10:56:41 PM Central Standard Time,
>rosyna@earthlink.net writes:
>
>> > when i see acomputer cry when it hears mozart, or understad
>>  > picasso's political messages, then i can say that computers have
>>  > outdone us.
>>  Heh, can be done now.
>Uh... no.  You can program a computer to cry when it hears a certain tone,
or
>whatever, but you can't make it have emotions.  It might identify a
pattern,
>but computers cannot see a picture as a whole, and understand a message.

yet...
>> > the human body as
>>  > a machine is the most powerful even created. it can sustain heavy
blows
>>  > and regenerate within a short amount of time.
>>  A computer can do the same, If a comp crashes it starts up and checks
>>  hard drive and fixes itself.
>Computers do not withstand a shortage of resources for any amount of time
>(humans can live without food for at least 2 weeks, water at least 2 days,
>computers can't go without electricity.)  Also, computers do not fix their
>physical attributes.  It can't regenerate/reproduce.

Weel, actually, if you think about it, you wouldn't do without electricity
either, you just have a way of making the electricity for your needs. Also,
the reason we can live without food and water is, that we store some amount
of both in our bodies consuming it later. After, say two weeks without food,
you would be very tired and out of your mind and would be also losing
memories and knowledge, even forgetting how to perform simple functions like
riding a bike or using your computer...
>> > we can move in any direction, travel over extremely bumpy and
treacherous
>>  > terrain, we can scale vertical walls.
>>  Point? Tomb Raider.
>He's saying the computers themselves, not a simulation.
>
>Rob Hornick

        Markus Räty
(markus.raty@usa.net)