TIB: Re:


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TIB: Re:




or you could use lots of memory and use Pic's. . .


>From: "Ben Morrise" <morrise@hotmail.com>
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>Date: Tue, 06 Jun 2000 11:27:11 PDT
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>I'm creating an rpg type game that has maps that have to load up for each
>screen.  The only way I can think of to make the maps load up is to have a
>matrix for each map and have the numbers in the matrix correspond to 
>picture
>tiles.  Then I have a program that has a couple for loops that load up the
>pictures.  I was just wondering if anyone knew of a faster way to load up
>maps than this.  Thanks.
>
>-Ben
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