TIB: Re: Artificial Intelligence, Flash, and the Top 100 Geeks of theMil


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TIB: Re: Artificial Intelligence, Flash, and the Top 100 Geeks of theMillennium




What a deal.

-Miles Raymond      EML: m_rayman@bigfoot.com
ICQ: 13217756       IRC: Killer2        AIM: kilier2
http://www.bigfoot.com/~m_rayman

----- Original Message -----
From: <KeysDezes@aol.com>
To: <ti-basic@lists.ticalc.org>
Sent: Wednesday, January 05, 2000 6:18 PM
Subject: TIB: Artificial Intelligence, Flash, and the Top 100 Geeks of
theMillennium

>     About a year ago, I wrote a nice little program that played Connect 4
> with an AI learning algorithm.  This is not your simple little computer
> player that follows a set of rules.  This LEARNS from it's mistakes.  I've
> never seen it done before.  I never released it.  The other day, someone
> suggested that I extend by TI-89 and TI-92 Guide to cover more specific
> topics.  So, I would now like to announce the TI-89 and TI-92 Artificial
> Intelligence Learning Algorithm Guide.  I'll write it this weekend if
there's
> any support for this project.  I'll also release a few of the games I've
> written that incorporate this type of logic.  Also, Robert Vollrath will
be
> continuing my work on the TI-89 and TI-92 BASIC Guide by adding an
appendix.
> This will include the detailed discussion of indirection, expr, and define
> that I promised but never got around to.
>
>     Also, we've added a nice Flash introduction movie to our <A
> HREF="http://www.crosswinds.net/~proganon">webpage</A>, and would
appreciate
> it if you could go check it out and get us feedback.  At the bottom of the
> main page, you will also find a box to nominate the Top 100 Geeks of the
> Millennium.  Submit your picks.  Our webpage has gotten quite nice, so
please
> click.
>
>                                             Grant Elliott
>                                             <A
> HREF="http://www.crosswinds.net/~proganon">Programmers Anonymous</A>



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