Re: TIB: help with Extreemly basic AI...


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Re: TIB: help with Extreemly basic AI...




Anybody got any info on a ti-82 basic language?

--- Michael Erlewine <erlewine@lynxus.com> wrote:
> 
> you send an email to majordomo@lists.ticalc.org,
> with UNSUBSCRIBE ti-basic
> in the message body.  But why would you every want
> to remove from the list?
> :)
> 
> --
> M   M IIIII TTTTT  CCC  H   H  OOO
> MM MM   I     T   C   C H   H O   O
> M M M   I     T   C     HHHHH O   O
> M   M   I     T   C   C H   H O   O
> M   M IIIII   T    CCC  H   H  OOO
> ticalc.org handle: mitchodog
> 
> ----------
> >From: Fran Frisina <franf@hhs.net>
> >To: ti-basic@lists.ticalc.org
> >Subject: Re: TIB: help with Extreemly basic AI...
> >Date: Thu, Oct 28, 1999, 2:01 PM
> >
> 
> >
> > How do I remove myself from this list?
> > Thanks
> >
> > "The Incredible Bulk, AKA Prime" wrote:
> >
> >> One of the best ways to get rid of labels is to
> >> separate the program into several parts. do that,
> and
> >> keep the labels down.
> >>
> >> --- ETTamme1@aol.com wrote:
> >> >
> >> >     Hmm.... A LOT of Lbl's... it a little
> >> > convoluted, and its difficult to
> >> > determine exactly whats wrong without being
> able to
> >> > run the program and see
> >> > what happens.  But you said that it would "just
> kill
> >> > itself"?  Thats sounds
> >> > like an "End" problem to me check all of your
> If
> >> > Then statements and be sure
> >> > that you have the right number of End's for
> them and
> >> > you While statements
> >> > too.  Have too few or too many End's in a
> program
> >> > has caused me a lot of
> >> > aggervation and there hard to find.  Here's a
> >> > Debugging hint, put a Pause
> >> > command at every new step in your program so
> that
> >> > you can stop the execution
> >> > of the code and see where your program has made
> it
> >> > to then you can determine
> >> > where its going nuts.  As for optimization..
> GET RID
> >> > OF THOSE LABELS!!!
> >> > Labels are sloooooow and can cause for some
> >> > confusion at times, you might
> >> > want to reorganize your game so that it is
> >> > essentially a giant algorithm.(if
> >> > you dont know what it is ask cause i didnt know
> for
> >> > a while)  That will make
> >> > your Game MUCH faster.  Well thats about all
> unless
> >> > you have any questions on
> >> > what ive said.
> >> >     ~Eric
> >> >
> >> >
> >>
> >> =====
> >> Whatever really happens when worlds collide
> >> Now this is what its like
> >> Whatever happens when worlds collide
> >> Now this is what its like
> >>
> >> -When Worlds COlide (Powerman 5000)
> >>
> __________________________________________________
> >> Do You Yahoo!?
> >> Bid and sell for free at
> http://auctions.yahoo.com
> >
> >
> > 
> 
> 


=====

__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com