Re: TIB: Limitations for an RPG


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Re: TIB: Limitations for an RPG



> 
>   Since the list is not dead then I have a question. What limitations are 
> there for a RPG on the TI-92, so that people would want to play?
> 
>      Size 20k 30k even 50 or 60k?
> 
>      Does the game need to be hack and slash like Zelda or could it use 
> the combat system in
>      Final Fantasy?
> 
>      Are people whiling to tolerate graphics (scrolling) or must it be 
> text based?
> 
>      Is the well used plot of save the world from destruction still valid?
> 
>      Should it be a full world map, meaning everything is told were to be 
> placed like Zelda,
>      or overhead map and zoom in on towns and other hot spots, like in 
> Final Fantasy?
> 
>      How long should the game play last 1 hour 2 or more?
> 
>   I would be glad to hear your ideas and thoughts on an RPG for the 92. 
> If you don't want to clutter the list just send mail to: mikev@iserv.net
> 
> Michael
> 


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