Re: SD: Got a proposition


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Re: SD: Got a proposition




Richardlewis wrote:

> Actually I'd say the best way to learn ASM is to make a shell.  Thats
> when
> all my skills popped out.  Shell development will give you a much
> better
> understanding of how things work than just programming like normal.

That's what I thought when I decided to learn ASM.  And I was right.
I've learned so much more from attempting to write a shell than I ever
would have had I tried to write a game.

> Remapping can be difficult, but not impossible.  Find a chart that
> gives
> the hesidecimal equivalents of all the commands, and examine the
> header file
> you use, too.  That sould give you some understanding.  You just need
> to
> search for a command, or any refence to IY, then change it.

Can you expand on that any?  I'm not entirely sure how to search for the
command, or how to replace it.

Thanks!

-Jeremy


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