SD: Re: DHOS Calls update II


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SD: Re: DHOS Calls update II




How about line, box, polygon, circle, and other graphic routines.

Dave

---------------------------------
"DoN't caLL Me CraZy.  OvEr 75% oF my PeRSonAliTies arE SANe."
-my psychyatrist

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> From: Matt Butch <mjb25@hotmail.com>
> To: assembly-85@lists.ticalc.org; shell-developers@lists.ticalc.org
> Subject: SD: DHOS Calls update II
> Date: Wednesday, August 19, 1998 9:19 AM
> 
> 
> Here are the list of ROM calls I suggest that DHOS supports:
> 
> ZShell's
> Usgards
> SRCH_RAM-search the 85's RAM for a var
> SRCH_EII-same as above but in EII
> DEL_VAR_EII-delete a var from EII
> ERASE_EII-erase the EII
> SENDB_EII-send a byte to the EII
> SENDV_EII-send a var to the EII
> RECVB_EII-receive a byte from the EII
> RECVV_EII-receive a var from the EII
> EIIMPB_OUT-ouput a 6bit byte the the EII's module port(EMP)
> EIIMPB_IN-get a 6 bit byte from the EMP
> EIIMPx_HI-x is 1-6;Make EMP pin x high(a 1)
> EIIMPx_LO-" "    "     "        "       "  "  low (a 0)
> EIIMPx_IN-" "     ";get the logic level of pin x
> CONFIG_EIIMP-set up EMP
> SRCHR_LIB-search for a library in RAM
> SRCHE_LIB-     "       "  "     "      "   EII
> LD_LIB-copy a lib to the 85
> RMV_LIB-delete a lib from the RAM
> LD_PRGM-copy a program to RAM
> RMV_PRGM-delete a program from RAM, copy back if changed
> LCD_ON-self explanatory
> LCD_OFF-ditto
> CONTRAST_RD-get contrast value
> CONTRAST_WR-change contrast value
> INC_CON-increase the contrast by value in A
> DEC_CON-decrease the conrast by value in A
> SEND_I2CR-send a byte in I2C(on EMP) in raw format
> RECV_I2CR-receive a byte
> SEND_I2CM-send data or a var in MBUS format
> RECV_I2CM-receive "  "   "   "   "      "           "
> SEND_TIP-send data or a var in TI-protocal format
> RECV_TIP-same as above but receive
> EXIT_TIOS-exit back to TI-OS
> SQRT-square root
> FP_ADD-floating point add
> FP_AUB-floating point subtract
> FP_MUL-floating point multiply
> FP_DIV-floating point divide
> INT_MUL-integer multiply
> INT_DIV-integer divide
> KEY_TO_NUMBER-get key and change to number(if possible), if not return 
>               key
> KEY_TO_LETTERU-same as above but change to uppercase letter
> KEY_TO-LETTERL-ditto but lowercase
> FP_TO_BIN-convert floating poing(FP) # to binary #
> FP_TO_BCD-same as above but to Binary Coded Decimal(BCD)
> INT_TO_FP-integer to FP
> BIN_TO_BCD-binary # to BCD(ie %10000011(130d) to 130h(%0001 0011 0000)
> BCD_TO_BIN-vice versa
> ASCII_TO_BIN-covert an ASCII # to binary(ie '02' to %00000010)
> BIN_TO_ASCII-vice cersa
> BCD_TO_ASCII-convert an ASCII # to BCD(ie 'F0' to %11110000($F0)
> ASCII_TO_BCD
> 
> 
> any more?
> 
> what do you think?
> 
> Matt Butch
> mjb25@hotmail.com
> Member of the Doomsday Horizons Adminstrative Commitee(DHAC)
> 
> 
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