Re: LZ-Adv: Interrupt-without graph mem???


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Re: LZ-Adv: Interrupt-without graph mem???



Thayne Miller wrote:
> 
> > The interrupt array (the one with 257 identical bytes) is stored right
> > AFTER zshell. The trick is that you make the zshell string longer (by
> > just adding spaces after it in basic mode). If you make it about 600 bytes
> > longer, you can store then interrupt table at $9100-$9200 and the interrupt
> > routine at $9292. Then there are some holes where you can store variables
> > that the interrupt program uses.
> 
> Did you just change the bytes after the ZShell string or did you have to
> change parts of the actual ZShell string itself?


No, I didn't change ZShell itself.


> > Of course you can't run two programs with the this method at the same time...
> >
> > The idea with patching ZShell is Mike Bakers. The problem is that those
> > programs won't work when the next ZShell version comes out, since that
> > zshell is probably a bit bigger.
> 
> did you use this method just so that you could have access to the graph
> mem w/o screwing things up?


Yup. Since else it would crash when you runned a program using the graphmem (many
programs do use the graphmem).


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