LZ-Adv: Centipede


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LZ-Adv: Centipede



I am currently working on Centipede for ZShell.  It is very early in
development and have one question for now:

What is the best(fastest, most memory efficient) way to keep track of the
conditions of the mushrooms and the centipede?  example- a matrix with each
element having a mushroom, a centipede, player, or nothing, or mem locations
for every mushroom and centipede, holding the X and Y positions.

Dan Leehr
TUnderhill@aol.com


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