Re: Ti-86 Bug?


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Re: Ti-86 Bug?



<<No, it would be the 85 STL would reccomend, due to it's ability to do
"massive number crunching".  >>
You guys know me too well.
Anyways, TIs (all of them) have a built-in floating-point limit of 14 or so
digits. Even the blessed 92+ isn't immune. It has near-arbitrary integer
precision (614 digits, baby! YEAH!) but a 14-digit floating-point limit.
Usually it's never a problem, but there are a few applications in which that
teensy error can affect a calculation massively. Fortunately, I haven't had to
do any of those applications.
By the way, I have a feeling that the men who did the Apollo project would have
killed to get a TI-92+. :-D
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