Re: 82 to 83 parenthesis prob.


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Re: 82 to 83 parenthesis prob.



Compare the two side by side. For example, sin is changed ti sin( . If
you have sin in an arg to a func, you will need to close them. Some of
the tricks used to save space on the 82 don't work. eg. using vn-1 and
not closing quotes.parens.

On Tue, 30 Sep 1997 18:12:23 -0400, David Endahl
<endahld@SCNC.WMSTON.K12.MI.US> wrote:

>Hello all,
>
>I recently undertook the task of translating a Battleship program from 82
>to the 83.  It wasn't too tough at first, but then I realized that the 83
>adds a LOT of parentesis that the 82 doesn't (i.e. not( ).  I now am
>convinced that I am totally confused and I'm coming to yous guys for help.
>I've attached a copy of both the game and the linking program (it can be 2
>players too) in .uue format.  I'm hoping that someone out there can explain
>where I've gone wrong!  Just so you know, I seem to have made it catch
>itself up in a loop when it says "PLACING MY SHIPS".  I haven't tested the
>two-player version yet.  Thanks for any help!
>
>-David


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