Re: A92: 92: Classic Games


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Re: A92: 92: Classic Games




In a message dated 4/25/98 3:54:26 PM Eastern Daylight Time,
brabeler@isd.ingham.k12.mi.us writes:

> Subj:	 Re: A92: 92: Classic Games
>  Date:	4/25/98 3:54:26 PM Eastern Daylight Time
>  From:	brabeler@isd.ingham.k12.mi.us (Bryan Rabeler)
>  Sender:	owner-assembly-92@lists.ticalc.org
>  Reply-to:	<A HREF="mailto:assembly-92@lists.ticalc.org">
assembly-92@lists.ticalc.org</A>
>  To:	assembly-92@lists.ticalc.org
>  
>  
>  Trey Jazz wrote:
>  
>  > actually it probably wouldnt be _that_ hard, that is if you knew both
>  > languages semi-good
>  >
>  > >Are you looking for BASIC or ASM games?  It would be very hard to
convert
>  > TI-8x
>  > >assembly to Fargo because TI-8x is written in Z80 and Fargo is 68000.
>  
>  True, but harder than converting between TI-8x calcs.

Just for your information:
68000 uses the BIG INDIAN format for processor instructions.
the Z80 uses the opposite.

If there were such an assembly code converter, it would have
to exchange the code to its right place. However, it is not so
simple, data would also be inadvertently exchanged.

That is why there is no assembly code exchange.


>  
>  --
>  Bryan Rabeler <brabeler@ticalc.org>
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