Re: LF: z80 to 68000 converter


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Re: LF: z80 to 68000 converter



I know of the changes that would have to be made.  But just the thought
of it...

On Sun, 01 Dec 1996 00:55:51 -0800 Jimmy Mårdell <mja@algonet.se> writes:
>BRENT L GRIGG wrote:
>>=20
>> ok.  i have found a z80 to 68000 converter.   It is a LBR file, 
>which I
>> extracted(using lue220.com).  I got 4 files with the extension of 
>zzz.
>> Is there anyway to unzip, extract, or run those files on an IBM? if 
>so,
>> we might see some cool games...
>
>Umm, not really :-) You still have to change VERY much in the source.
>Calls to the rom, everything that uses ports, all variables must be
>treated differently, the graphics... the graphics must be a huge 
>problem,
>since the video memory is bigger you have to recode all routines that 
>use=
>s
>the video memory, and that will be hard if those routines are cleverly
>made (ie complex, compact and fast, like my sprite routine :-) )
>
>
>--=20
>Jimmy M=E5rdell               "Breaking your trust in sorrow, until 
>you f=
>ace
>mailto:mja@algonet.se        the dreams of tomorrow, has taken place
>http://www.algonet.se/~mja   Your life has been turning, inside your 
>head
>IRC: Yarin                   The truth will be burning, until your 
>dead"
>
>


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