A89: Crashing Program


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A89: Crashing Program




As all of you might know by now I have started programming using ti-gcc.  I 
just have one more question for the time being.  Why is it that my program 
crashes when I try to use it a second time?  When i run it once it works but 
when I run it again, it crashes.  The basic layout of my program goes:

static unsigned ints of sprites
procedure to redraw map
main procedure
LCD_BUFFER buffer;
LCD_save(buffer);
SetCurAttr(A_NORMAL);
getkey routine to check if player moved
LCD_restore(buffer);
return 0;

That's it.  I don't know what is different between my program and others.  It 
is a nostub program.

THANX
Dan



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