RE: A89: Re: Re: Landscape algorithm?


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RE: A89: Re: Re: Landscape algorithm?




You cant have cliffs and overhangs in 2D!!!! Haven't you been reading
everyone's email?? Can you even imagine having cliffs and overhangs in 2D??

-----Original Message-----
From: owner-assembly-89@lists.ticalc.org
[mailto:owner-assembly-89@lists.ticalc.org]On Behalf Of Niklas Brunlid
Sent: Tuesday, February 01, 2000 1:27 AM
To: assembly-89@lists.ticalc.org
Subject: A89: Re: Re: Landscape algorithm?



> > Does anyone here know of a good 2D landscape algorithm? More advanced
than
> the
> > simple recursive height randomizer one, preferrably with caves and
> overhangs.
>
> What exactly do you mean?

A Worms-like landscape - not just hills/mountains of varying height, but a
little more interesting.

 / Niklas Brunlid
Check out Prosit for the TI-89 / TI-92+ at http://prosit.ticalc.org
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He married that Palliard girl, remember? The one with the air-cooled teeth?
        -- (Terry Pratchett, Lords and Ladies)




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