A89: Re: Re: Few Code Questions Plz.


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A89: Re: Re: Few Code Questions Plz.




thanks, but what code do i put in when i get them in binary form?  How do i
do that?  Also would it be easier to have something so that the user could
push up, down, left, right and have it change a number rather than input a
number?  If so how would i do that?

-----Original Message-----
From: Niklas Brunlid <e96nbr@efd.lth.se>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
Date: Tuesday, November 30, 1999 12:02 PM
Subject: A89: Re: Few Code Questions Plz.


>
>>Hi, I have a few questions.  I am working on a new game (SOrry can't tell
what
>yet ;x) it is almost done!  I need a few t hings though.  How do I let the
user
>input a number and then >check to see if the number is to much to less the
same
>etc?  That is my main question.  Also could someone please send me a sort
code
>on how to do black and grey whole page >pic's?  I am stuck on that also.
Thanks
>for all the help the faster i get this that faster i am done.  I am at a
stall
>point now so i gota get this done hehe.
>
>User input is tricky but I think there are libraries out there that can do
it
>for you. As for checking limits you should look up the Bcc mnemonics.
>
>To do pictures you have to include the binary data into your assembled
files.
>You can use some compression library, like LZSSLib, HuffLib or ShrnkLib on
them.
>Then you simply unpack them to the screen. For hreyscale you have to
separate
>the bitplanes of the picture into separate binary files.
>Note: ImageStudio from ACZ (www.acz.org) does a lot of the work for you. If
you
>use uncompressed data it can even output .asm files to include directly, or
>binaries.
>
> / Niklas Brunlid
>Check out Prosit for the TI-89 / TI-92+ at http://prosit.ticalc.org
>Random PQF Quote follows:
>
>They looked at one another in incomprehension, two minds driving opposite
>ways up a narrow street and waiting for the other man to reverse first.
>        -- (Terry Pratchett, Soul Music)
>
>
>



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