A89: Re: Mogsoft Website


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A89: Re: Mogsoft Website




Regular?  Who here is a regular?  =P

Hmm... are you thinking of working together with Mogsoft on improving/making
a better Pokemon89?  Actually... if we could just get a link adapter to work
with the GB... hehe, we could make it trade with all of the GB versions as
well!  Yeah, taht's a little far-out for being realistic, but hey, optimism
isn't a bad thing, is it? =)

-Miles Raymond      EML: m_rayman@bigfoot.com
ICQ: 13217756       IRC: Killer2        AIM: MRayMan
http://www.bigfoot.com/~m_rayman/

----- Original Message -----
From: Scott Noveck <noveck@pluto.njcc.com>
To: <assembly-89@lists.ticalc.org>
Sent: Tuesday, May 04, 1999 8:43 PM
Subject: A89: Mogsoft Website


> "In the future, Mogsoft hopes to set the standard for excellent TI89
> assembly games- especially with RPGs. Mark our words: we WILL beat CCIA's
> Pokemon someday!"
>
> heeeey. . . I heard that =)  Try me, you haven't even seen it. . .
> seriously, though, if I can ever get up off my lazy rear and do some
coding,
> I can finish up pokemon soon. . . any of you regulars here want a beta,
let
> me know =)
>
> This is war -- I should make you credit me for attempting to assist you
with
> that lookup table program!  At least half of my routines in pokemon use
> lookup tables, and if you use them in tandem with tios::heapalloc, they
can
> ve used just like dynamic arrays in a high-level language.  I have to go
> back to Poker 86 and implement some more, they're just so darn convenient
> and small. . .
>
> So what's next, Moggy?  If you want any help with demo routines (how about
> external savegames? I'm working on that now) just give me a call. . .
>
>                     -Scott Noveck (SMN)
>                      smn@calc.org
>                      Lead Programmer:
>                      Pokemon 89
>                      http://ccia.calc.org



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