Re: A89: FuZiOnZ Clarification


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Re: A89: FuZiOnZ Clarification




ZeromusMog@aol.com wrote:
> 
> Just as soon as I criticize Matt for making fun of newbies in a bad way, he
> does it right. :) WTG Matt!
> 
> Read on:
> 
> In a message dated 1/7/99 2:24:54 PM Pacific Standard Time,
> matt2000@dogtech.com writes:
> 
> > Ugh.. your an AOL member fresh out of bootcamp, all right..
> And by the way, is it there even enough processor power to do enough polygons
> to have a ship, at least three enemies, perhaps some background objects (that,
> of course, you can crash into) and hit detection all at once?

If you implemented all the ships and things with simple polygons, then
did hit detection assuming that they are spheres, then yes, I think the
89 can pull it off.

	--Nate


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