Re: A89: Re: Thanks! (1 question)


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Re: A89: Re: Thanks! (1 question)




In a message dated 99-01-01 21:11:13 EST, you write:

<< Sure, but.. if this sprite is going to do anything useful - like in a tile
 based game, it is going to be hard to stuff with 19 pixel height. The screen
 height is 100, so why make it 19 high? I would either make it 8 pixels high,
 16, or (to be evenenly divisble by 100) 10. At least with 10, you can code
 it by shifting twice and adding twice, like
 
 Tile ROW 15 * 10 = 15 shifted twice (15*8) + 15 + 15
                                = 120 + 30
                                = 150 pixels down from screen
 
 Easy? Now try that with 19 height :)
 
  >>


Disregard my previous insulting post (I had a lousy day at work) but I was a
little offended by the way you responded...Thanks for the advice but the only
thing my sprite will be is a box ie: 11111111,11111111,11100000;19
                                    10000000,00000000,00100000;
                                    etc...

This box will be in my first (dumb) game:tic tac toe...when the user presses a
key the box will move accordingly...so there is no need to make it divisible
by 8 I will just put the sprite in a differenct location...


now are you able to answer my question about the size of the sprite?