A89: Re: Phoenix for TI-89


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A89: Re: Phoenix for TI-89




The bags of money are hard to distinguish between bombs: could you maybe increase the size?
Since there was no text file, and I have never played this game previously, I am guessing that the
bar that keeps decreasing on the bottom is my shield.  What is the bar across the top?
Why do all of the ships go off the screen?
How come the two, three and four-cannon purchases only work half the time?  (I haven't gotten enough
money to test the other weapons...)
WHY IS THE GAME SO DAMN HARD ON EASY?!?!?!?!  I'd expect that kind of skill level to be more
advanced...
Why is the exit key "." instead of the "ESC" key?
Why are they scores set so high??  I can't even get on there trying my absolute hardest...

-Miles Raymond

-----Original Message-----
From: EeulPlek <axeeodyx@easley.net>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
Date: Thursday, October 29, 1998 6:54 PM
Subject: A89: Phoenix for TI-89


>
>Hello.  This is Patrick Davidson, the programmer of Phoenix for the
>TI-89.  Recently, I've made an experimental version of Phoenix for the
>TI-89.  I have attached the executable to this message.  Please try to
>run it and tell me about your results.  Since it is an experimental
>version, it may crash and I won't guarantee that it runs at all.


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