Re: A89: Basic -- 3Dstudio


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Re: A89: Basic -- 3Dstudio




Quake89... either that or Unreal89...

The truth is leaking out...

-Miles Raymond

-----Original Message-----
From: TurboSoft@aol.com <TurboSoft@aol.com>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>; assembly-92@lists.ticalc.org
<assembly-92@lists.ticalc.org>
Date: Wednesday, December 16, 1998 7:40 PM
Subject: Re: A89: Basic -- 3Dstudio


>In a message dated 12/16/98 4:41:14 PM Eastern Standard Time,
>nlmueller@students.wisc.edu writes:
>
>> >While finishing up SimTown, l was also beginning work on a sort of 3D
>> program
>>  >which can take data and rotate it and move it so that it can be viewed
>from
>>  >different angles.  This would be good for Basic games that want to have 3D
>>  >perspectives, but for authors who don't want to have to redraw pictures in
>>  >different views that wouldn't look proportional.
>>
>>  I wrote something like this for the 83.  I really didn't find any uses for
>>  it though.
>
>maybe not, but l might use it for a later up-and-coming game...top secret!
>--TurboSoft
>
>Visit the TurboSoft Homepage:  The most current Basic programs created by
>TurboSoft for the 89.
><A HREF="http://members.aol.com/turbosoft/turbosoft.html">
>http://members.aol.com/turbosoft/turbosoft.html</A>