A86: More tilemap things :)


[Prev][Next][Index][Thread]

A86: More tilemap things :)





How would I go about drawing a large tilemap (one larger then the screen
to be scrolled). I'm guessing I'd load hl with the location of Map+128 to
draw a "screen" below the first "screen". Screen being the map for the
screen. I'm not sure however how to scroll the map to the right or left =/
I'm guessing that a modification of the map routine would be in order :)

-}InFuZeD{

p.s. sorry for all the questions, I've been gone far too long :)