Re: A86: emu question


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Re: A86: emu question




the ti-os doesn't reload an asm program if that was that last one run. 
(maybe not always)
if you change something inside your program, the next time you run it, it
will start out changed (as if you wrote back to the prog var).  if you
run from a shell or run another program in between, it should reload the
program from the var and all will be well.

-josh

On Sat, 30 Oct 1999 17:31:50 -0700 "Akshay Dhalwala" <akdjr@softhome.net>
writes:
>on my
>game, i have hotspots which are triggered by you stepping on them.  
>the way
>i implemented them is to check the tilemap for a special hotspot, 
>execute
>code asscociated with that hotspot (if triggered), and then remove 
>the
>hotspot from the tilemap so that it can't be triggered again.  On 
>steve
>gordon's emu, it works perfectly fine.  on Virtual TI and on the real 
>calc i
>run the program the first time, everything works, it displays the 
>hotspot
>tile and allows you to step on it.  i exit and run the program again, 
>this
>time it doesn't even display the hotspot.  its as if it was permantly
>removed from the code.  It used to do this on the calc, but now it 
>works
>fine (although i don't know why).
>
>does anyone know what is happening?
>
>thanks
>
>akshay
>http://akdjr.8m.com
>
>
>

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